The year is 1492 and it is time to discover The New World, but this time you are driving! Well, sailing actually. Take command of one of three different kinds of sailing ships and try to make it all the way across the Atlantic. Each day you will need to make important decisions about your ship and your crew. There is not enough food and water for the trip, so deciding when to cut back on rations is key. Should you go for a burst of speed or repair the hull? Every decision you make in The New World is key to your incredible voyage of discovery!
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Categories: Strategy / Naval strategy
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